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Dance Central

DC_headerDC was a launch title with the Kinect sensor for the Xbox 360.  It had one of the highest attach rates to the newly released Kinect, becoming one of the most successful titles through their first year on the market.

My role in this title was primarily triage.  I came on during the final crunch to help finish cutscenes and cinematics, last minute sound design, and finish VO editing and processing, while constructing new lines of dialogue out of unused takes.

[jwplayer file=”https://dancrislip.com/videos/DC-Intro.mp4″]
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