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Rock Band 2

rb_headerAfter the closure of Iron Lore Entertainment, I looked around at many studios who were hiring at the time.  Harmonix had just come off the super success of Rock Band 1 and needed to quickly double (or triple?) their studio size, especially in their audio department to accommodate the quickly growing downloadable content marketplace.

I began on St. Patrick’s Day, 2008, as a lowly contract junior sound designer.  My first task was to author the Pixies Doolittle album, and Cars’ first album packs.  I was only supposed to do guitar and bass authoring, but while the directors were busy interviewing and the leads were busy training all the new hires, I went to town and completed all the guitar and bass authoring, then nearly all the vocal authoring, then a handful of drum parts.

Six months went by and I was brought on full time for RB2 development.  Three months after that, I was promoted to guitar/bass authoring team lead.  Shortly after that, I received the official title bump to Lead Audio Designer.

[jwplayer file=”https://dancrislip.com/videos/RB2_trailer.mp4″]
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