Skip to content

Dance Central 2

Who knew we could improve so much on the best-selling Kinect hit, Dance Central?  Boasting seamless drop-in-drop-out multiplayer, dance battles, an amazing setlist of chart-topping artists, and voice control, Dance Central 2 is the best dance experience yet! Harmonix pulled…

Read more

Dance Central

DC was a launch title with the Kinect sensor for the Xbox 360.  It had one of the highest attach rates to the newly released Kinect, becoming one of the most successful titles through their first year on the market…

Read more

Rock Band 3

Turning the corner from entertaining game to real musical teaching and techniques, RB3 pushed the envelope in the music game genre.  As real musicians at Harmonix, we felt that while it was fun to mimic these epic rock songs, it…

Read more

Green Day: Rock Band

Working with Green Day really pulled at my nostalgic heartstrings.  Dookie came out right in the middle of my high school years, and thus it became the soundtrack to my teenage development.  Whether that was to my benefit or detriment,…

Read more

Lego Rock Band

Who doesn't love Legos?  While TT Games, as the Lego developer, did most of the work in-house, Harmonix did have a large part to play in the creation of this title. I helped choose the family-friendly song list as well…

Read more

The Beatles: Rock Band

My parents, both musicians and teachers over the years, were fans of the Beatles in their youth.  I was introduced to their music early in life, and their hypnotic and catchy melodies have been a constant influence on my work…

Read more

Altitude

After coming off Dawn of War: Soulstorm, my first industry gig, and the closure of Iron Lore Entertainment, I was in an odd place.  I had learned a huge deal in my first title, and I wanted to continue honing…

Read more

Rock Band 2

After the closure of Iron Lore Entertainment, I looked around at many studios who were hiring at the time.  Harmonix had just come off the super success of Rock Band 1 and needed to quickly double (or triple?) their studio…

Read more

Dawn of War: Soulstorm

This was my very first industry gig, and while I wouldn't include my work here in any real demo in the future, I wouldn't be where I am without the experience this project gave me, and the opportunity that Iron…

Read more
Back To Top